Unreal Engine

Quake Ranger

2DNAC Users Can Create – AAA Character in Unreal!

See What 2DNAC Users Can Create — AAA Character in Unreal!
Check out Ranger from Quake, a game-ready AAA character crafted by Christian Holm Andersen during his mentorship at Think Tank Training Centre. From ZBrush sculpting to Unreal Engine 5 rendering, Christian leveraged a modern pipeline and 2DNAC tools to bring this character to life — a true showcase of creativity meeting cutting-edge technology.

Explore RigX, the complete character development pipeline, now free to beta test!

2DNAC Users Can Create – AAA Character in Unreal! Read More »

RigX Like Never Before: Custom Topology, Custom Assets, Unlimited Control

🚀 RigX Just Changed Everything.
Custom topology, custom assets, Metahuman-matching expressions — all with a single click.

Add scars, armor, tattoos, horns, anything you want. Every detail deforms exactly how you imagine. Film-ready rigs, unlimited control, next-gen workflows.

This isn’t an upgrade. It’s a new era of rigging.

RigX Like Never Before: Custom Topology, Custom Assets, Unlimited Control Read More »

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Introducing HelixEdit: Perfecting MetaHumans, Now Open for Early Access!

We’re thrilled to unveil HelixEdit, our latest tool designed to revolutionize the creation of custom MetaHumans and digital characters with the highest quality standards. Whether you’re a freelancer, a small studio, or part of a large company, HelixEdit offers unmatched precision and customization to bring your characters to life.

Introducing HelixEdit: Perfecting MetaHumans, Now Open for Early Access! Read More »

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